Buggy Specifications: data
This is tabulated data from the buggy specifications.
Data excludes mass (kg)
This data does not include values for mass because you don't normally need it.
Include massGet data in JSON format
In case it's useful, the tables on this page are available as JSON files too.
Buggy specifications: values
Power type
Power type | Cost (points) | Is consumable? | Description |
---|---|---|---|
bio
|
5 | True | Bio-fuelled internal combustion engine |
electric
|
20 | True | Lithium-ion battery |
fusion
|
400 | False | Fusion reactor |
hamster
|
3 | True | Hamster |
none
|
0 | False | No power |
petrol
|
4 | True | Petroleum-fuelled internal combustion engine |
rocket
|
16 | True | Rocket fuel |
solar
|
40 | False | Bank of solar panels |
steam
|
3 | True | Steam engine |
thermo
|
300 | False | Thermonuclear reactor |
wind
|
20 | False | Sailing rig |
Tyres
Tyres | Cost (points) | Description |
---|---|---|
knobbly
|
15 | Great for off-roading |
maglev
|
50 | You can't get punctures if you don't touch the ground. Frictionless. |
reactive
|
40 | Intelligent nanotech swarm rubber restructures itself depending on the conditions |
slick
|
10 | Fast choice for roads and rain |
steelband
|
20 | Slower but almost impossible to puncture |
Armour
Armour | Cost (points) | Description |
---|---|---|
aluminium
|
200 | Fairly strong but light |
none
|
0 | Unburdened and unprotected. Ideal for trips to the shops |
thicksteel
|
200 | Very strong but very heavy |
thinsteel
|
100 | Strong but heavy |
titanium
|
290 | The ultimate in plate protection, but pricey |
wood
|
40 | Cheap but pragmatic (sustainable forests are used where possible) |
Attack
Attack | Cost (points) | Description |
---|---|---|
biohazard
|
30 | A cloud of infectious spores that target homonids and rodents |
charge
|
28 | An electric lance like a cattleprod made of lightning |
flame
|
20 | A flamethrower that puffs out a ball of fire |
none
|
0 | Mostly harmless |
spike
|
5 | A metal prong welded onto the superstructure |
Algo
Algo | Cost (points) | Description |
---|---|---|
buggy
|
0 | A bad state that occurs when damaged |
defensive
|
0 | Always avoids conflict: will attack but only reluctantly |
offensive
|
0 | Always seeks to attack (while attacks are available) |
random
|
0 | Capriciously defensive, steady, or offensive at different times during the race, based on mood |
steady
|
0 | The middle way: doesn't seek out attacks but makes them if opportunities present themselves |
titfortat
|
0 | Starts steady, but petulantly switches to offence if attacked |
Flag pattern
Flag pattern | Description |
---|---|
check
|
A chequered grid |
dstripe
|
Diagonal stripes |
hstripe
|
Horizontal stripes |
plain
|
A plain field with no secondary colour |
spot
|
Spotted |
vstripe
|
Vertical stripes |
Special: Other settings
These settings are special because they are not the values a setting
can take (that is, enumerations) but single items that can either be
present or not (except for hamster_booster
, which is an
integer quantity). Each one of these is an item on your buggy.
Special | Cost (points) | Description |
---|---|---|
antibiotic
|
90 | antibiotic? |
banging
|
42 | banging? |
fireproof
|
70 | fireproof? |
hamster_booster
|
5 | steroids for hamsters |
insulated
|
100 | insulated? |
Buggy specifications: defaults
Item | Default value |
---|---|
algo
|
steady
|
antibiotic
|
False |
armour
|
none
|
attack
|
none
|
aux_power_type
|
none
|
aux_power_units
|
0 |
banging
|
False |
fireproof
|
False |
flag_color
|
white
|
flag_color_secondary
|
black
|
flag_pattern
|
plain
|
hamster_booster
|
0 |
insulated
|
False |
power_type
|
petrol
|
power_units
|
1 |
qty_attacks
|
0 |
qty_tyres
|
4 |
qty_wheels
|
4 |
tyres
|
knobbly
|